favorite this post game development / 3d modeling (Laguna Niguel) hide this posting unhide

i am looking to find one person at least or more possibly who can help me or help one another in 3d modeling for possibly using in creation of a game, specifically a MMORPG game for pc. we can also talk about other stuff or elements that would be related to the creation of the game such as capabilities / limitations, etc. i want to mention that the game i'd like to create, particularly for the 3d model portion needs to use a specific software / API, programming language, etc. in general, i need the game to work on as old as windows 95 and all the way up till windows 10. the game would need to use minimum directx 8.0a + 8.0b libraries fix.

the reason i wan't it to also work on windows 95 is a way to do something unique and special, to make a realistic nice and enjoyable game or content that can be run on windows 95 and testing the limits of older API to show that you don't need the best API to do nice gameplay or graphics and i choose directx 8.0a + 8.0b fix because it creates a game that doesn't need to look completely real but can still look nice and carry on a unique special feel to it. the majority of people will play the game on windows 7 or 10 of course, it working on windows 95 is just for the unique aspect of it and since i see a lot of the modern games today do not necessarily impose much quality, i wanted to do something a little different.

i am not a programmer, nor do i have any experience, and nor would i wan't to. i made this group mainly for people whom can offer me help for some specific software and things, so i can get the design and elements created in the way that i want ( 3d model portion ) and hopefully use them in a developed game, sort of doing the more "tangible" stuff as much as i can / we can and then move on to more difficult things if possible, so for example, if you do know how to program such as for directx, visual studio and / or other related stuff such as c++, then that would be nice, as then we could possibly experiment with stuff that would offer more than just the 3d modeling portion.

now, for the program list. below are a list of programs that i tested briefly related to 3d modeling but due to my limited capacity for using them and doing stuff with them, i would need assistance for them, they include the following, not in order of significance or importance, as a brief note, i need to use .x files, programs such as meshx 2.4 have direct support for both creating, importing and exporting of .x files, and although blender can do import /export, i rather not use blender because i personally find the gui and program as a whole hard to use, ugly, disorganized, and overly complex. so unless the other programs can't really do the 3d modeling mainly, then i don't want to use blender -

-tatoo 1.86 - 3d modeling software
-project dogwaffle 1.2
-meshX 2.4
-effect3d studio
-deled 3d editor
-blacksmith 3d - demo version
-3d object converter 4.10 gold edition

if interested in being part of this group and helping out, please text me at show contact info , and give me a brief background of any experience you have relevant, and what you would like to contribute to.

  • do NOT contact me with unsolicited services or offers

post id: 6889122887



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